Tourist Destination Picker

Pick which places are on the board, then press the button. The flaps clatter through the alphabet and lock, one by one, until they spell out where you're going — with a line on what you'll find when you land.

  • Trip planning
  • Bucket lists
  • Geography class

Where are you off to?

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Which places are on the board?

Tap a destination to keep it in the draw — all 18 fit at once, and you can add your own.

Random Destination Picker

A random place to travel, spelled out by the board

The Tourist Destination Picker chooses one of eighteen bucket-list places at random — but instead of spinning a wheel at a list, you watch it come up on a departures board. Press the button, the flaps clatter through the alphabet like an airport at rush hour, and they lock into place one letter at a time until they spell out where you are going. Then the poster lights up and the gate is called.

How it works

1

Choose the places

Tap the destinations you want on the board. All eighteen fit, or narrow it to the shortlist you are actually deciding between.

2

Read the board

Press the button and every cell starts clattering through letters, just like a real split-flap departures board.

3

The flaps lock

The cells settle left to right, slowing as they go, until the row spells one destination and the poster lights up.

4

See where you land

The gate is called and a boarding pass drops in with the full name and a line on what is waiting there.

The eighteen destinations, and what you'll find

A place name on its own is a shrug — "you got Petra" means more once you know it is a rose-red city carved into a canyon wall. Every result comes with a line on the destination, and the landmark that stands in for it on the board.

DestinationTypeOn the boardIn one line
ParisCityThe Eiffel TowerCafé terraces and the Louvre. The most-visited city on earth, and it earns it.
RomeCityThe ColosseumAn open-air museum you can eat your way through.
TokyoCityA torii gateNeon canyons and quiet shrines, and a train that is never late.
New YorkCityThe Statue of LibertyA city that genuinely never stops and dares you to keep up.
LondonCityBig BenA thousand years of history, wrapped in very reliable drizzle.
SydneyCityThe Opera HouseSunshine and saltwater at the bottom of the world.
DubaiCityThe Burj KhalifaThe tallest tower on earth and a desert turned to gold.
IstanbulCityA domed mosqueWhere Europe meets Asia — domes, bazaars, sea and spice.
Machu PicchuWonderThe terraced citadelA lost Inca city on a green Andean ridge, up in the clouds.
Taj MahalWonderThe white mausoleumA marble monument to love, somehow better than the photos.
PetraWonderThe Treasury facadeA rose-red city carved whole into a canyon wall.
Angkor WatWonderThe temple towersThe largest religious monument on earth, lit gold at sunrise.
Great WallWonderThe wall and a towerThousands of miles of stone over the mountains of China.
Pyramids of GizaWonderThe pyramidsThe last ancient wonder still standing.
Grand CanyonNatureLayered red wallsA mile-deep gash of rock so vast the far rim looks painted on.
SantoriniNatureBlue-domed cliffsWhite villages on a volcano's rim above an impossibly blue sea.
Norwegian FjordsNatureCliffs and waterSheer walls, waterfalls and mirror water. Silence you can hear.
Kenya SafariNatureAn acacia at dawnThe great plains — lions, elephants and a million wildebeest.

Why a departures board, and not a wheel

A picker for travel had an obvious wrong answer: a spinning wheel with place names on it. It would work, and it would feel like nothing. The moment a trip becomes real is the moment you see it on the board — the clatter of the flaps, the letters snapping into place, and then a city you have never been to, with a gate and a boarding time.

So that is the mechanic. The flaps spelling out a name is the pick, and it reads as departure rather than as a dial coming to rest. It also keeps the page off the one shape a site built on not-being-a-wheel most needs to avoid.

Three kinds of trip on one board

The board is stocked on purpose with three very different sorts of place, because a good bucket list is not all one thing. There are the great cities — Paris, Tokyo, New York — where the trip is the streets, the food and the crowd. There are the wonders — Machu Picchu, Petra, the Pyramids — where you travel a long way to stand in front of one astonishing thing. And there are the wild places — the Grand Canyon, the Fjords, a Kenyan plain — where the point is the landscape and the quiet.

Leaving all three in the draw is what makes it interesting: the board might send you to a rooftop bar in Dubai or to a tent under the stars on the savanna, and you do not get to choose which mood you are in.

For when you genuinely cannot decide

Most people do not come here to plan a round-the-world trip. They come with two or three places they have been circling for months, unable to commit, quietly reading the same reviews again. That is the exact problem a draw solves — not by finding the best option, but by taking the decision out of your hands so you can stop deliberating and start booking.

It is the same reason a coin flip works for dinner. The value is not the randomness; it is the permission to stop weighing it up.

Put only real contenders on the board. The commonest way to use this badly is to draw, dislike the answer, and draw again. If there is a place you would not actually book, tap it off first — then whatever the board spells is a trip you would happily take.

Ways people use it

Planning a real trip

Down to a shortlist and stuck? Put only those places on the board and let it break the tie. You keep the veto — but most of the time you will just go with it.

Building a bucket list

Draw one wonder a year and actually go, instead of vaguely meaning to see all of them one day. A list you spin is a list you use.

Geography and travel class

Draw a destination and have the room find it on a map, name the country, or research one fact. The board makes the prompt feel like an event.

Couples and groups deciding

Everyone adds one dream place, then the board picks. Nobody gets to lobby, and nobody can complain the wheel was rigged.

Build your own board

The eighteen are a starting point, not a limit. The 'add your own' box puts any place on the board with equal odds, so the picker bends to whatever you are actually choosing between — a weekend-city board of European breaks, a road-trip board of national parks, a honeymoon board of exactly the three islands you have narrowed it to.

It works just as well for the un-glamorous decisions: which relatives to visit this year, which conference city to fly to, which of your saved places to finally cross off. Anywhere with a name can go on the board.

Why the artwork is silhouettes

Every image here is original, which rules out photographs — a photo of the Taj Mahal or the Grand Canyon belongs to whoever stood there and took it. Each destination is a plain stylised landmark silhouette instead: a lattice tower for Paris, a domed mosque for Istanbul, a terraced peak for Machu Picchu, a lone acacia for the savanna.

The silhouettes also have a job. The poster on the board is small and lights up for only a moment, so the emblem has to read as an outline you recognise at a glance rather than a detailed picture. A distinctive shape survives that; a scene does not.

A fair pick, every time

The destination is chosen by your browser's cryptographic random generator before the flaps move, and the board is then built to spell that one out. It uses rejection sampling, which removes even the tiny bias a plain remainder would leave, so every place on the board has exactly equal odds on every run. The clatter is theatre; the decision was already made fairly.

More geography pickers

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Frequently asked questions

The destination is drawn with your browser's cryptographic random generator before the flaps move, using rejection sampling so there is no bias, and the board is then choreographed to spell that one out. Every place on the board has exactly equal odds on every run.

Eighteen: Paris, Rome, Tokyo, New York, London, Sydney, Dubai, Istanbul, Machu Picchu, the Taj Mahal, Petra, Angkor Wat, the Great Wall, the Pyramids of Giza, the Grand Canyon, Santorini, the Norwegian Fjords and a Kenya safari. It is a deliberate mix of dream cities, wonder landmarks and natural wonders.

Because the thing you are choosing is a trip, and nothing says 'you're going somewhere' like the clatter of a departures board settling on a destination. A wheel is a pointer sliding to a stop; the board reads out where you are headed. The random pick underneath is the same either way.

Yes. Type any place into the 'Add your own place' box and it goes on the board with exactly the same odds as everything else — handy for your own shortlist, a city the board leaves out, or the three places you are actually torn between.

Yes, and it is the best way to use it. Tap off everything you are not considering and the draw runs on what is left — two places, three, or any shortlist. A picker is only useful when every option on it is one you would actually book.

Because every image here is original, and a photo of these places would belong to whoever took it. Each destination is a plain stylised landmark silhouette instead — a tower, a domed mosque, a terraced peak, an acacia tree. The shape names the place; the board and the boarding pass do the rest.

Yes. The winner is chosen by a cryptographically secure generator with rejection sampling, which removes even the tiny bias a plain remainder would leave, so every destination on the board has exactly equal odds on every run. The clatter is theatre; the decision was already made fairly.

Completely free, with no signup and no ads in the tool itself. It runs entirely in your browser and works on phones, tablets and laptops.