Letter Picker

Draw a random letter the satisfying way. Tap Draw and a tile shakes loose from the bag, rises out, and lands on a letter — point value and all. It draws without repeats until the bag empties, so it's perfect for word games, classroom starters, name games and drawing prompts.

  • Games & classrooms
  • No repeats till it empties
  • A fair, random draw

Letter Picker

E A T ?
26 tiles left in the bag

Tiles in the bag

One tile per line — usually a single letter. Keep A–Z, or go vowels-only, A–F, or a custom set. The bag draws without repeats until it empties, then refills.

Letter Picker

Draw a random letter — the satisfying way

A spinning wheel of 26 letters is a blur. A bag of tiles is something you can feel. Tap Draw and the bag gives a shake, the tiles rattle, and one rises out of the cinched mouth and lands face-up — letter and point value and all. Best of all, it draws like a real tile bag: no repeats until the bag empties, then it refills. Perfect for word games, classrooms, name games and drawing prompts.

What people use the Letter Picker for

Use it forHow it plays
Word gamesDraw a starting letter and race to make the longest word
Name gamesDraw a letter — name a food, a country, an animal that starts with it
Classroom warm-upsA random letter to spell, sound out, or build a sentence around
Drawing & writing promptsDraw something — or write a line — starting with the letter
Scattergories styleOne letter, fill every category before the timer
Spelling practiceDraw letters without repeats to build or guess words

Every tile carries its familiar point value — E and A are 1, Q and Z are 10 — a small nod to the tabletop game the tiles come from. The numbers are decoration; they never touch the odds.

No repeats until the bag empties

Like a real tile bag

Each letter you draw is set aside. You won't see it again until every tile has been pulled — then the bag refills automatically with the full set. A counter shows how many are left.

Fairer for rounds & games

Drawing without replacement means no frustrating streak of the same letter. Everyone gets a fresh one, which keeps games and classroom turns moving.

Want repeats instead?

Some games want a letter that can come up again. Just draw, note it, and keep going — or use a straightforward randomiser like the Random Picker where every pick is independent.

Make your own bag

Edit the tiles — vowels only, A–F, consonants, or a custom set. The bag draws from exactly what you put in, then refills that same set when it empties.

Why a bag of tiles, not a spinning wheel

Twenty-six letters on a wheel are impossible to read as it spins, and a wheel can hand you the same letter twice in a row. A bag fixes both: the reveal is one clear tile at a time, and drawing without replacement keeps every letter in play until the bag is spent. It's chosen with cryptographic randomness, so it's perfectly fair — the shake is just what makes it satisfying. Need a random number instead? Try the Random Number Picker. Picking from a list of names or items? The Random Picker and Wheel of Names handle those.

Frequently asked questions

A fun way to draw a random letter. Instead of a spinning wheel, you pull a tile from a bag: tap Draw, the bag shakes, a tile rises out and lands on a letter with its Scrabble point value. Built for word games, classroom warm-ups, name games and prompts.

Tap Draw a tile. The bag shakes, a tile rises out, flickers through letters and locks onto one at random. Tap Draw Again for the next. Edit the set of tiles on the right.

No — it draws without replacement, like a real tile bag. Each letter is set aside until the whole bag empties, then it refills with the full set. A live counter shows how many tiles are left.

Yes. Each tile is chosen from the remaining bag with crypto.getRandomValues(), so every remaining letter has an equal chance. The shake and rising tile are just for the feel.

Yes. Edit the list on the right, one tile per line — keep A–Z, go vowels-only, use A–F, or add custom tiles (even short words or numbers). Tap Reset to A–Z to restore the alphabet.

The classic letter point values — E and A are worth 1, rare letters like Q and Z are worth 10. A familiar, tactile touch; they don't affect the odds.

Word games and Scattergories-style rounds, classroom alphabet warm-ups, name games (a food/country/animal starting with the letter), drawing and writing prompts, and spelling practice.

Completely free, no signup, no limit. Edit the tiles and draw as many times as you like.